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The 3D work from the same person building the software.

I'm a second-year VFX and 3D animation student at D. Y. Patil University. The software side of my work is public; the 3D side is still being put together. This page is being rebuilt around 2026 work: turntables, lighting breakdowns and short process videos, added as each one is finished.

Program B.Sc. Animation · D. Y. Patil University · 2025–2028
Stack Maya · ZBrush · Substance 3D · Adobe Creative Cloud (Premiere Pro, After Effects, Photoshop, Lightroom) · Blender (backup, basic level) · Kanvaz for reference
Focus Lighting studies · product renders · short-form motion
Availability Freelance 3D & VFX work on shot-by-shot basis

What's landing here soon

  • R1

    Product renders — Nexus + Mission OS marketing frames

    Cycles and lit studio setups.

  • R2

    Lighting study series — cathedral, cinematic, product

    Three-scene series with same asset re-lit under each brief.

  • R3

    Short-form motion — 6-second brand-mark reveal

    Motion identity work for P4inz Interactive Labs (made under the Northbyte Studios name at the time).

  • R4

    Turntables — 3-4 asset showcases with breakdown captions

    Modelling + shading breakdown per asset, not just glamour frames.

Meanwhile, the code side is on Selected Work. If you have a specific 3D shot in mind, get in touch: shot-scoped work is happening even without a published gallery.